Industry

Consumer Electronics

The consumer electronics industry is a sector that designs, manufactures, and sells electronic devices for personal use, such as smartphones, tablets, laptops, TVs, and home entertainment systems. The industry is highly competitive, with dominant players such as Apple, Samsung, and Sony, as well as many smaller companies specializing in specific products or niches. The industry is characterized by rapid technological innovation, with new products and features being developed and released frequently. The industry is also heavily regulated, with government agencies monitoring product safety, environmental impact, and privacy concerns. The industry has experienced significant changes in recent years due to the rise of mobile devices, the Internet of Things (IoT), and smart home technology, which have led to increased connectivity and integration between devices. The industry has adapted to these changes by developing new products and technologies, such as wearables and voice-activated assistants, and expanding into new markets such as healthcare and home automation.

Top Companies
  • Apple Inc.
  • Sony Group
  • Samsung
  • LG Display
  • Sonos
  • VIZIO
  • GoPro
  • iRobot

Content Database

Search over 1,000 posts on topics across
business, finance, and capital markets.

Budget Risk Jonathan Poland

Budget Risk

Budget risk refers to the potential negative consequences that a business may face as a result of budgeting errors or…

Change Strategy Jonathan Poland

Change Strategy

Change strategy is the process of planning and implementing change within an organization in a systematic and effective manner. It…

Target Audience Jonathan Poland

Target Audience

A target audience refers to the specific group of individuals or consumers that a business or organization is trying to…

Administrative Burden Jonathan Poland

Administrative Burden

Administrative burden refers to the workload and effort required to comply with laws and regulations that do not directly contribute…

Lifetime Customer Value Jonathan Poland

Lifetime Customer Value

Lifetime customer value (LCV) is a measure of the total value that a customer will bring to a business over…

Market Forces Jonathan Poland

Market Forces

The interaction that shapes a market economy. Market forces are the factors that determine the supply and demand for a…

Market Failure Jonathan Poland

Market Failure

Market failure is a situation in which the market does not produce optimal outcomes for society as a whole. It…

Research Types Jonathan Poland

Research Types

Research is the process of systematically seeking and interpreting knowledge through inquiry, observation, experimentation, and analysis. It is a way…

Digital Goods Jonathan Poland

Digital Goods

Digital goods are products that are delivered and consumed in digital form, rather than as a physical object. These goods…