Technology Factors

Technology Factors

Technology Factors Jonathan Poland

Technology factors are any external changes related to technology that may affect an organization’s strategy. Identifying and analyzing technology factors is a fundamental part of strategic planning methods, such as PEST analysis. Technology can bring changes to business models, products, consumer perceptions, costs, risks, and the competitive landscape. Some common examples of technology factors include the following.

  • Applications
  • Artificial Intelligence
  • Automation
  • Barriers to Entry
  • Bottlenecks
  • Business Models
  • Capabilities & Competencies
  • Communication Tools
  • Consumerization
  • Convergence
  • Customer Experience
  • Data
  • Dematerialization
  • Ecommerce
  • Engagement & Conversion
  • Information Security Threats
  • Information Security Vulnerabilities
  • Infrastructure
  • Intellectual Property
  • Internet of Things
  • Legacy Technology
  • Machines
  • Materials
  • Media
  • Partnerships & Outsourcing
  • Platforms
  • Privacy Processes
  • Productivity & Efficiency
  • Quality
  • Research & Development
  • Revenue Models
  • Software
  • Substitute Goods
  • Systems Technological Change
  • Technology Compliance
  • Technology Culture
  • Technology Prices
  • Technology Regulations
  • Technology Risk
  • Technology Shortages
  • Transactions & Payments
  • Usability

A deeper look some of these examples. 

Consumerization is the process by which businesses begin to use products and services used by consumers.

Convergence is the process by which single technologies replace multiple technologies such that things become one over time.

Dematerialization is the process by which things become smaller and lighter. This also includes physical things being replaced with intangible things.

Legacy technology is technology that is no longer supported or competitive in the market. Technological change includes the deprecation of technologies whereby new technologies eventually become legacy.

Technology culture are the norms, expectations, perceptions, experiences and shared meaning that emerges around technology.

Technology isn’t just information technology. For example, change to basic technologies such as materials can influence product designs, cost, quality, supply and demand in a market.

Substitute goods are products or services that can indirectly compete with your offerings. For example, many consumers use a tablet (iPad) as a substitute for a laptop (Macbook).

Cost Variance Jonathan Poland

Cost Variance

Cost variance (CV) is a project management metric that measures the difference between the budgeted cost of a project and…

Types of Work Jonathan Poland

Types of Work

Work refers to any productive activity or pursuit that is undertaken in order to create value. There are countless types…

What is Leadership? Jonathan Poland

What is Leadership?

In the modern business world, where rapid changes, technological advancements, and global challenges are the norm, effective leadership is more…

Collectables Jonathan Poland

Collectables

Collectables, also known as collectibles or antiques, are items that are valued for their rarity, historical significance, or aesthetic appeal.…

Salesforce Automation Jonathan Poland

Salesforce Automation

Sales force automation is a type of management tool that helps businesses automate and streamline their core sales processes, such…

Time To Market Jonathan Poland

Time To Market

Time to market is an important metric for businesses because it can affect a company’s ability to remain competitive and…

Turnaround Strategies Jonathan Poland

Turnaround Strategies

A turnaround strategy is a plan to rescue an organization, department, or team that is experiencing failure or underperforming. This…

Original Equipment Manufacturer Jonathan Poland

Original Equipment Manufacturer

An OEM (original equipment manufacturer) is a company that produces parts or equipment that is used in the manufacture of…

Mass Marketing Jonathan Poland

Mass Marketing

Mass marketing, also known as mass media marketing, refers to a marketing strategy that involves using a single marketing message…

Learn More

Win-Win Negotiation Jonathan Poland

Win-Win Negotiation

Win-win negotiation is a collaborative approach to negotiation that focuses on finding mutually beneficial solutions for all parties involved. This…

Media Planning Jonathan Poland

Media Planning

Media planning involves the strategic selection and scheduling of various media channels and platforms to deliver advertising messages to a…

Sales Promotion Jonathan Poland

Sales Promotion

Sales promotion refers to the use of various incentives and discounts to encourage customers to make a purchase. These promotions…

Types of Fallacies Jonathan Poland

Types of Fallacies

A fallacy is an error in reasoning that can lead to an incorrect conclusion. Fallacies can be found in arguments,…

Capital Financing 150 150 Jonathan Poland

Capital Financing

Capital financing is a critical aspect for businesses, particularly when it comes to development and expansion. It involves raising funds…

Product Markets Jonathan Poland

Product Markets

A product market is a venue where buyers and sellers can exchange goods or services. Product markets can be large…

Public Capital Jonathan Poland

Public Capital

Public capital refers to the physical and intangible assets owned and managed by the government for the benefit of society.…

What are Tactics? Jonathan Poland

What are Tactics?

Tactics are short-term, immediate strategies that are designed to respond to fast-changing realities and situations. They are focused on taking…

Cottage Industry Jonathan Poland

Cottage Industry

A cottage industry is a small-scale, home-based business or economic activity that is typically run by a single person or…